I have attempted to fix a bug when restarting an Internet game - both players could end up with the same time.
As I have not been able to reproduce the bug over my LAN, I do not know whether or not this bug is fixed.
N.B. It has been tested now, and works. A4 is soluble without repetition.
Recommended use is only to use it for one particular move (take back, save the game, and then repeat the move you are interested in), followed by restarting the game.
The new version 2 player is written entirely in C++, and so runs about 10 times faster. It is also a little stronger at a given setting, compared with version 1. The catch is that the program must be compiled for the particular Operating System/hardware combination upon which you are running.
The saved game file format (use a name ending in .csg if you can, as the program might enforce this in the future), allows you to imbed lines starting with the word "Comment ", but there is no facility withtin the program to edit the file as yet - you will have to use a seperate text editor. Nor does the program display these comments, though a future version will do so.
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