From: Darren hotmail com> Date: 09 mar 2007 Subject: Re: A Comparison of Shogi, Chess, Xiangqi >>That's ok Alain, Unfortunately I have the same problem trying to find a board here in Australia. Darren >From: Alain Vanhentenryck gmail com> >Reply-To: shogi topica com >To: shogi topica com >Subject: Re: A Comparison of Shogi, Chess, Xiangqi >Date: Wed, 7 Mar 2007 17:35:58 -0800 > >Thank you very much Darren and Doug. >If I need complementary explanation I contact you directly. >Like Sam Sloan suggested, Unfortunately we do not have >a Korean Shop in Brussel or Antwerp... > >Alain. > > >On 06/03/07, Darren hotmail com> wrote: >> >> >>Hello Alain, >> >>Looks as though Doug has already answered your question, let me know if >>you >>need any more help. >> >>Darren >>(Australia) >> >> >> >From: Alain Vanhentenryck gmail com> >> >Reply-To: shogi topica com >> >To: shogi topica com >> >Subject: Re: A Comparison of Shogi, Chess, Xiangqi >> >Date: Tue, 6 Mar 2007 06:12:44 -0800 >> > >> >Hello Darren. >> > >> >I play chess and shogi, solving chess problems and tsume shogi's, >> >know the rules of Xaingqui and I can loose all my games in go, >> >but, >> >I never found a site on intenet with the OFFICIAL rules of >> >Korean Chess in English. I did even not found a board in Belgium. >> > >> >Is it possible that somebody send me a link to the official korean >> >chess rules ? >> > >> >Thank you very Much. >> > >> >Alain Vanhentenryck. >> >(Belgium) >> > >> > >> >On 06/03/07, Darren hotmail com> wrote: >> >> >> >> >> >>Hi Diceman, >> >> >> >>Nice article , I prety much agree with what you're saying. >> >>Shogi is my favourite game , I also like Xiangqui and Korean Chess, >>though >> >>unfortunatley , I've only played a handfull of games the latter. >> >> >> >>Check out this site for Makruk : ThaiGB it'd also got Shogi and >>XQ. >> >> >> >> >> >>Regrads, >> >> >> >>Darren >> >> >> >> >> >> >From: Diceman earthlink net> >> >> >Reply-To: shogi topica com >> >> >To: shogi topica com >> >> >Subject: Re: A Comparison of Shogi, Chess, Xiangqi >> >> >Date: Tue, 27 Feb 2007 18:16:40 -0500 (GMT-05 >> >> > >> >> > >> >> > >> >> >${top_html_ad} >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> >As a proponent of shogi, xiangqi, and chess,as well asmyriad chess >> >> >variants, this topicbrought forth by Leung-san is one that never >>ceases >> >>to >> >> >fascinate me. After playingall three games for nearly two decades, I >> >> >still find eachone unique and enjoyable in its own right. While >> >>primarily >> >> >a chess player, mostly due to geography, I have always found shogi >>and >> >> >xiangqi to be just as playable and challenging. More importantly, >>they >> >> >seem to strengthen my chess abilities while lending an air of >>freshness >> >>not >> >> >normally found in other games, chess variants or not. >> >> > >> >> >For many years I've argued that shogi and xiangqi are not chess >> >>variants, >> >> >since chess is a "variant" itself. This brings me to the "family" vs. >> >> >variant argument: rather than being variants per se, shogi and >>xiangqi >> >> >aremore like chess "cousins." I refer to both games as members of >>"the >> >> >seven chesses"- seven games which were born from the same origin and >> >>have >> >> >all been widely played in some part of the world. These "chesses" >> >>include >> >> >shogi, xiangqi, chess, janggi (Korean chess), makruk (Thai chess), >> >>shatranj >> >> >(Persian chess), and chaturanga (Indian chess). While I must admit >> >> >thatthese last two games, shatranj and chaturanga, may deserve to be >> >> >excluded from the group of relevant chess family members, as they are >>no >> >> >longer played, I still like to keep them in the group, since they are >> >>the >> >> >historical link between chess in the West and the four "chesses" of >>the >> >>Far >> >> >East. And don't get me started on which game from the Middle East >>came >> >> >first! >> >> > >> >> >But perhaps out of all seven games, or five if you're just counting >>ones >> >> >played today, the three Leung-san brings up are the most relevant. >>Not >> >>to >> >> >discount makruk and janggi, but it seems that by far xiangqi, chess, >>and >> >> >shogi are the most widely played and well-known chess games, and for >> >>this >> >> >reason I play these three games by far more often than any other game >> >> >(including non-chess games like Risk and poker, which I also believe >>can >> >> >help your chess game as well, but maybe not quite as well as shogi >>and >> >> >xiangqi). I have played chess and shogi online, too, and thanks to a >> >> >recent email from Leung-san, I plan to play xiangqi online in the >>future >> >> >(if anyone knows of a makruk or janggi server, please do tell), >>sothere >> >> >are fortunately many opportunities to play all three for everyone. >>The >> >> >accessibility of the gamesmakes thisthread one which can continue >> >> >indefinitely, since everyone has a chance to try each one out. The >> >>thread >> >> >could be broadened in the future, too, since there are serversfor >>chess >> >> >variants as well (bughouse and crazyhouse being by far the most >>exciting >> >> >and relevant to shogi, but that's another thread!). >> >> > >> >> >Now I'd like to make some brief comments on Leung-san's email, and >>then >> >>see >> >> >what others' experiences have been like between the three games... >> >> > >> >> > >> >> > >> >> >-----Original Message----- >> >> > >> >> >There are 64 and 81 squares in chess and shogi boards and 90 grid >>points >> >>in >> >> >xiangqi board, such that xiangqi board is the largest whilst >>chessboard >> >>is >> >> >the smallest. >> >> > >> >> >If not for drops, shogi might move unbearably slowly. Chess, on the >> >>other >> >> >hand, features a relatively packed game from the onset, so that the >> >>opening >> >> >is more exciting than the other two games; however, this can lead to >> >>rapid >> >> >trades and a quicker path to theendgame. >> >> > >> >> >This difference in opening strategy, in my opinion, is due to the >> >> >difference in board density whereby xiangqi board is less densely >> >>occupied >> >> >and the strong pieces are less severely blocked and threatened by >>other >> >> >pieces and become more powerful. >> >> > >> >> >Xiangqi is probably the most balancedgame of the three. The board is >> >> >neither compact nor full of pieces, but the lack of density and open >> >>lines >> >> >allow the long-range pieces to get things going quickly. My >>experience >> >>has >> >> >been that trades happen less quickly in xiangqi than in chess, and >> >>because >> >> >more pieces are long-ranged than in shogi, the action gets going >> >>rapidly. >> >> >So in the opening, I find chess positions to be the most dangerous, >>then >> >> >xiangqi positions, and finally shogi ones (although you can pull off >> >> >relatively quick wins in all three). >> >> > >> >> >DRAW >> >> > >> >> >Due to the reusable pieces feature, shogi games almost never draw >> >> > >> >> >I don't care much for draws, so chess and xiangqi fall behind shogi >>in >> >>this >> >> >category. However, I must admit I do not remember ever drawing a >>xiangqi >> >> >game before! I'm sure this is because I've never played a "serious" >> >> >xiangqi game (i.e. tournament or rated game). >> >> > >> >> >In the later half of a shogi game, it is easy to say that a move is >> >>either >> >> >attacking or defending, but less often to say both or neither. Such >> >> >distinction is less obvious in xiangqi, and probably in chess as >>well. >> >> >Why? The short distant feature of shogi pieces ( e.g. pawn, gold, >> >>silver) >> >> >is a reason. Another is our desire to get not less than a half point. >> >> > >> >> >Great point. I don't see too many moves in shogi which can be >>described >> >>as >> >> >both offensive and defensive. Of course, this could be related to the >> >>fact >> >> >that defending in shogi is usually deemed equivalent to suicide! Not >> >>only >> >> >do drops make shogi less drawish, but it also makes defending both >> >> >unattractive and nearly impossible. >> >> > >> >> >The half point consideration sometimes makes deciding a move >>difficult. >> >> >And this may be further complicated by the performances of ourselves >>and >> >> >the other players in the other rounds, especially in Swiss and round >> >> >robin. But in shogi, we don't care that but simply fight, early or >> >>lately. >> >> > >> >> >I have always taken for granted the time that I have saved by not >> >>wasting >> >> >time and energy running away from the shogi board to go see if I need >>to >> >> >play for a win or a draw! >> >> > >> >> >KING'S SAFETY & CASTLING >> >> > >> >> >Perhaps the most "aesthetically pleasing" aspect of shogi is its >> >>free-form >> >> >castling. While a xiangqi king isalways a sitting duck and a chess >>king >> >> >only has two options for castling, there are innumerable ways to >>castle >> >>in >> >> >shogi. And in shogi the castlesfrequently have 2-4 stages involved, >> >> >making defense more flexible and attacking more complex - no one >>attack >> >> >method is always the most effective, since thedefender can adjust >>their >> >> >castle accordingly. >> >> > >> >> >CHECKMATE & ENDING >> >> > >> >> >Again, dropping captured pieces makes shogi unique, especially in >>mating >> >> >skills. >> >> > >> >> >To most xiangqi and chess players, shogi really has no endgame at >>all! >> >> > >> >> >And material advantage becomes less important in shogi endgames as >> >>speed, >> >> >king safety issues, etc. arise. >> >> > >> >> >It is a testament to how dynamic shogi is that there is no "point >>scale" >> >> >for the pieces. >> >> > >> >> >On the other hand, many chess endgames have been "solved" with >> >>established >> >> >winning or drawing procedures. >> >> > >> >> >Shogi openings and endgames are "less traveled roads" compared to >>chess. >> >> >If you view the game as an art, you might prefer shogi; if you see it >>as >> >>a >> >> >science, you might lean more toward chess (I can't say much about >> >>xiangqi, >> >> >since I've never even played a rated game). >> >> > >> >> >In xiangqi, the pieces are not as mobile as in chess, especially the >> >>king. >> >> > >> >> >Xiangqi games are made very interesting by the king's ability to >>"move >> >>like >> >> >a rook," at least in keeping the enemy king off of the same open >>file. >> >> >This gets amplified as the pieces come off the board, making xiangqi >> >> >endgames especially unique. >> >> > >> >> >In xiangqi endgames, we often make waiting moves to force our >>opponents >> >> >move from good to bad or from safe to danger positions. >> >> > >> >> >Now that you mention it, it does seem to me that "zugzwang" is used >>more >> >> >often and at an earlier stage than in chess. >> >> > >> >> >When applying in shogi, this is to nullify any possible good moves >>for >> >>your >> >> >opponent and prepare for a later fight. (In shogi, we must fight - >> >>sooner >> >> >or later.) >> >> > >> >> >In shogi you can't reallystop your opponent, just contain them. If >>you >> >> >ever did get to the point where you could use "zugzwang" in shogi, I >> >> >imagine the result would already be a foregone conclusion. >> >> > >> >> >OVERALL >> >> > >> >> >Maybe, being a xiangqi player, I am fortunate enough to see this >>early >> >>from >> >> >a very different perspective. When I started playing shogi with >>Japanese >> >> >people, I found their attacking and mating skills almost >>unbelievable. >> >> >Then I started practise tsumeshogi and hisshi (brinkmate) problems >> >> >intensely and still keep exercises today. In casual games, I often >>make >> >> >over aggressive moves, put myself into danger and sometimes lose >> >>terribly. >> >> >That is not to play unseriously or being over-prided, but a helpful >>way >> >>to >> >> >practise manage the unmanageable complications. >> >> > >> >> >This same process is how shogi turned me from a chess "A" player to >>an >> >> >expert. Shogi opens your eyes to a new way of playing. If you were >> >> >defensive as a chess or xiangqi player, you will by force become more >> >> >aggressive after taking up Japanese chess. >> >> > >> >> >I have no idea how well these words provide an alternate insight on >> >>shogi >> >> >for chess players. But to apply the skills from one game onto another >>is >> >> >amazing for me. Wish you like. >> >> > >> >> >It's definitely neat to see what a xiangqi-first player thinks about >> >> >shogi. I've only heard chess players tell me their stories in the >>past, >> >>so >> >> >this is an eye-opener for me. Thanks for sharing! >> >> > >> >> >Cheers, >> >> > >> >> >Doug Dysart >> >> > >> >> >P.S. If anyone would like to continue this thread off-list, you can >>join >> >>me >> >> >at http://groups.msn.com/xiangqi or http://groups.msn.com/shogi . >> >> > >> >> > >> >> >Sincerely, >> >> >Doug Dysart >> >> >Ohio Shogi Club founder${bottom_html_ad} >> >> > >> >> >> >>_________________________________________________________________ >> >>Join the millions of Australians using Live Search. 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