From: Larry Kaufman comcast net> Date: 4 may 2006 Subject: Re: Jubanshogi? This is a multi-part message in MIME format. ------=_NextPart_000_0011_01C66FCB.991FCC40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Your free subscription is supported by today's sponsor: ------------------------------------------------------------------- Is your computer freezing up or slowing down? Repair corrupt files and harmful errors - protect your PC Take a 2-minute PC health check-up at no charge! http://click.topica.com/= caaeKAPa2i6YsbnuqMaa/PC Powerscan ------------------------------------------------------------------- Before WWII, pro shogi had a similar handicap system to Go. One rank d= ifference was alternating lance and move, two was lance, three was lance-bi= shop-lance, four was bishop-lance-bishop, five was bishop, etc. In matches,= if one player got far enough ahead, they would switch to the one rank hand= icap, etc. This custom persisted until somewhere around 1960. So essentiall= y it was the same as in the case of Go.=20 Larry Kaufman ----- Original Message -----=20 From: sean humby=20 To: shogi topica com=20 Sent: Thursday, May 04, 2006 11:58 AM Subject: Re: Jubanshogi? It is quite an elaborate system, indeed. Now, I may be mistaken, but i= =3D f memory serves I believe the shogi handicap is usually only used in fr= iend=3D ly games. Professional games rarely get handicaps... I think there = is only =3D a handful every year and it's only for exhibition games at that= .=3D20=20 When playing friendly games the handicap is adjusted every four wins i= =3D n a row, if I recall. I have never seen any handicap system as intense = as t=3D he one for Go. But anyone can feel free to correct me. So to answer your question, Steve....... no..... :)=20 (at least... not that I've ever seen) Shumby =20=20=20 On 5/4/06, B=3D ruce Lindsey wrote:=20 Your free subscription is suppor=3D ted by today's sponsor: ------------------------------------------------=3D -------------------= =20 Is your computer freezing up or slowing down? Repair corrupt files a=3D nd harmful errors - protect your PC Take a 2-minute PC health check-up a=3D t no charge! http://click.topica.com/caaeKAPa2i6YsbpS85oa/PC Powerscan ----------=3D ---------------------------------------------------------= The Jubang=3D o handicap system used in go uses alternating handicaps as follows: tagaisen: even match (alternate black-white) sen-ai-s=3D en: weaker takes black in 2 of 3 games josen: =3D weaker takes black in all games sen-ni-sen: weaker takes =3D black twice, two-stone handicap once in 3 games=20 ni-sen-ni: weaker takes two-stone handicap twice, bla=3D ck once in 3 games. joni: weaker takes two-stone handicap=3D all games ni-san-ni: three-stone handicap once, two-ston=3D e handicap twice in 3 games.=20 san-ni-san: three-stone handicap twice, two-stone han=3D dicap once in 3 games. jo san: three-stone handicap all g=3D ames etc, etc. I was wondering more about the ten-game match<=3D br>tradition and if i= t existed in shogi than about the=20 handicaps, but the elaborate handicap system used in Jubango intrigu=3D ed me, too. --- sean humby gmail com> wrote: > > I guess I'm not sure=3D how much more can be done....=20 > are you just looking for > more combinations of piece remova=3D l? > > Shumby > > > On 5/3/06, Bruce Lindsey =3D yahoo com> > wrote: > > > > Your free subscription is supported b=3D y today's > sponsor: > > > ------------------------=3D -------------------------------------------= > > Is your computer f=3D reezing up or slowing down?=20 > > Repair corrupt files and harmful errors - protect > you=3D r PC > > Take a 2-minute PC health check-up at no charge! > =3D > http://cli=3D ck.topica.com/caaeKAPa2i6YsbpS85oa/PC=20 > Powerscan > > > ----------------------------=3D ---------------------------------------= > > > > I was rea=3D ding at Sensei's Library about the > Jubango > > tradition .=3D ..=20 > > > > http://senseis.xmp.net/?JubangoHandicaps > > > >=3D ... and was wondering if a similar tradition has > ever > >=3D existed in shogi?=20 > > > > Especially, I was wondering at how shogi would> handle > > the very fine handicap distinctions used in &=3D gt; Junbango > > matches, since "regular" handicaps in s=3D hogi=20 > *already* > > used (some) alternating handicaps. > =3D > > > Anyone know? I googled for "jubanshogi&qu=3D ot; and got > > nothing. Perhaps there was a similar tr=3D adition > with a=20 > > different naming convention? > > > > >=3D ; > > > > > __________________________________________=3D ________ > > Do You Yahoo!? > > Tired of spam? =3D ;Yahoo! Mail has the best spam=20 > protection around > > h=3D ttp://mail.yahoo.com > > > > > > > >=3D ; > > > > > ______________=3D ____________________________________=20 Do You Yahoo!? Tired of spam? Yahoo! Mail has the best sp=3D am protection around http://mail.yahoo=3D=20 --^---------------------------------------------------------------- This email was sent to: = shogi-l shogi net EASY UNSUBSCRIBE click here: http://topica.com/u/?a2i6Ys.= bnuqMa.= c2hvZ2kt Or send an email to: shogi-unsubscribe topica com For Topica's complete suite of email marketing solutions visit: http://www.topica.com/?p=3DTEXFOOTER --^---------------------------------------------------------------- ------=_NextPart_000_0011_01C66FCB.991FCC40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable =
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     Before WWII, pro = shogi had=20 a similar handicap system to Go. One rank difference was alternating lance = and=20 move, two was lance, three was lance-bishop-lance, four was bishop-lance-bi= shop,=20 five was bishop, etc. In matches, if one player got far enough ahead, they = would=20 switch to the one rank handicap, etc. This custom persisted until somewhere= =20 around 1960. So essentially it was the same as in the case of Go.
 
     Larry Kaufman
----- Original Message -----
Fro= m:=20 gmail com href=3D"mailto:shumby gmail com">sean humby
Sent: Thursday, May 04, 2006 11:58= =20 AM
Subject: Re: Jubanshogi?

It is quite an elaborate system, indeed. Now, I may be mistaken, but= i=3D f=20 memory serves I believe the shogi handicap is usually only used in friend= =3D ly=20 games. Professional games rarely get handicaps... I think there is only = =3D a=20 handful every year and it's only for exhibition games at that.=3D20
 
When playing friendly games the handicap is adjusted every four wins= i=3D n=20 a row, if I recall. I have never seen any handicap system as intense as t= =3D he=20 one for Go. But anyone can feel free to correct me.
 
So to answer your question, Steve....... no.....  :)
(at least... not that I've ever seen)
 
Shumby

 
On 5/4/06, B=3D ruce Lindsey < yahoo com"'>balindsey@yahoo=3D .com>= =20 wrote:=20
Your free subscription is suppor=3D ted by today's= =20 sponsor:
------------------------------------------------=3D=20 -------------------
Is your computer freezing up or slowing=20 down?
Repair corrupt files a=3D nd harmful errors - protect your PC<= BR>Take=20 a 2-minute PC health check-up a=3D t no charge!
http://= click.topica.com/caaeKAPa2i6YsbpS85oa/PC=20 Powerscan
----------=3D=20 ---------------------------------------------------------

The Ju= bang=3D=20 o handicap system used in go uses
alternating handicaps as=20 follows:

tagaisen:  even match (alternate=20 black-white)

sen-ai-s=3D en:  weaker takes black in 2 = of 3=20 games

josen:  =3D weaker takes black in all=20 games

sen-ni-sen:  weaker takes =3D black twice,=20 two-stone
handicap once in 3 games

ni-sen-ni:  wea= ker=20 takes two-stone handicap twice,
bla=3D ck once in 3=20 games.

joni:  weaker takes two-stone handicap=3D all= =20 games

ni-san-ni:  three-stone handicap once, two-ston= =3D=20 e
handicap twice in 3 games.

san-ni-san:  three-st= one=20 handicap twice, two-stone
han=3D dicap once in 3 games.

jo= =20 san:  three-stone handicap all g=3D ames

etc, etc.
=
I=20 was wondering more about the ten-game match<=3D br>tradition and = if it=20 existed in shogi than about the
handicaps, but the elaborate handic= ap=20 system used in
Jubango intrigu=3D ed me, too.


--- sean hu= mby=20 < gmail co=3D' m?>shumby gmail com>= ;=20 wrote:

>
> I guess I'm not sure=3D how much more can be= =20 done....
> are you just looking for
> more combinations of= =20 piece remova=3D l?
>
> Shumby
>
>
> On 5/= 3/06,=20 Bruce Lindsey =3D < yahoo com"'>balindsey@yahoo com>
= >=20 wrote:
> >
> > Your free subscription is supported b= =3D y=20 today's
> sponsor:
> >
>
----------------------= --=3D=20 -------------------------------------------
> > Is your comput= er f=3D=20 reezing up or slowing down?
> > Repair corrupt files and harm= ful=20 errors - protect
> you=3D r PC
> > Take a 2-minute PC he= alth=20 check-up at no charge!
> =3D > http://cli= =3D=20 ck.topica.com/caaeKAPa2i6YsbpS85oa/PC
> Powerscan
>= =20 >
>
----------------------------=3D=20 ---------------------------------------
> >
> > I was= rea=3D=20 ding at Sensei's Library about the
> Jubango
> > traditi= on .=3D=20 ..
> >
> > http://senseis.xmp.net/?JubangoHandicaps
> >
> = >=3D=20 ... and was wondering if a similar tradition has
> ever
> &= gt;=3D=20 existed in shogi?
> >
> > Especially, I was wonderin= g at=20 how shogi would> handle
> > the very fine handicap= =20 distinctions used in
&=3D gt; Junbango
> > matches, sin= ce=20 "regular" handicaps in s=3D hogi
> *already*
> > used (= some)=20 alternating handicaps.
> =3D >
> > Anyone know? =  I=20 googled for "jubanshogi&qu=3D ot; and got
> >=20 nothing.  Perhaps there was a similar tr=3D adition
> w= ith a=20
> > different naming convention?
> >
>=20 >
>=3D ; >
> >
> >=20 __________________________________________=3D ________
> > Do = You=20 Yahoo!?
> > Tired of spam?  =3D ;Yahoo! Mail has the= best=20 spam
> protection around
> > h=3D ttp://mail.yahoo.com
>= ;=20 >
> >
> >
> >=3D=20 ;
>
>
>
>
>




__________= ____=3D=20 ____________________________________
Do You Yahoo!?
Tired of=20 spam?  Yahoo! Mail has the best sp=3D am protection aroundhttp://mail.yahoo=3D=20


=
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