From: Leon Pereira mac com> Date: 30 dec 2006 Subject: Missing emails? --Apple-Mail-8-252599806 Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed I have not received these emails since Nov 23rd, 2006. Please let me know if I am still subscribed. Leon Leon C Pereira PhD | Clinical Psychologist | Adjunct Professor email: DrLeonP mac com | website: DrLeonP On Nov 23, 2006, at 5:47 PM, Reijer Grimbergen wrote: > > I also had some time for the third game of the Ryu-O match. Again, > this is a combination of the comments in Shukan Shogi, the Ryu-O > website and Watanabe's weblog. Exciting stuff and definitely worth > taking your shogi board out instead of clicking through it on your > computer: > > [Black "Sato Yasumitsu, Challenger"] > [White "Watanabe Akira, Ryu-O"] > [Event "19th Ryu-O sen, Game 3"] > [Date "November 14th and 15th 2006"] > 1.P7g-7f 00:00:00 00:00:00 > > The start of this game was eventful. At 8:50, Sato had arrived in > the playing room, and even though the second arbiter Suzuki Daisuke > was there, the chief arbiter Futakami was nowhere to be seen. When > a call was made to his room, he was still asleep. It turned out > that he didn't understand how to set the alarm clock in his room > and a little beer and sake at the party on the evening before did > the rest. Despite this, he was in the playing room at 8:53, just > before Watanabe arrived. This was not the only incident. To start > the game at exactly the right time, a special electronic clock is > set up in the playing room that only misses about 1 second every > 10,000 years or so. Despite this, Futakami asked Sato to start the > game when this clock read 8:58:30. Sato, who had set his own > wristwatch to the electronic clock, was surprised to hear Futakami > starting sign so early. Futakami later said that because the > players had finished setting up their pieces early, he felt that > there was no need to delay the start of the game any longer. > According to the rules, the game is not set to start at the proper > time, but when the chief arbiter calls for the game to start and > that is how it went, however unorthodox... > > 2.P8c-8d 00:00:00 00:02:00 > 3.S7i-6h 00:03:00 00:02:00 > 4.P3c-3d 00:03:00 00:03:00 > 5.P6g-6f 00:03:00 00:03:00 > 6.S7a-6b 00:03:00 00:03:00 > 7.P5g-5f 00:03:00 00:03:00 > 8.P5c-5d 00:03:00 00:03:00 > 9.S3i-4h 00:03:00 00:03:00 > 10.S3a-4b 00:03:00 00:03:00 > 11.G4i-5h 00:03:00 00:03:00 > 12.G4a-3b 00:03:00 00:03:00 > 13.G6i-7h 00:03:00 00:03:00 > 14.K5a-4a 00:03:00 00:04:00 > 15.K5i-6i 00:03:00 00:04:00 > 16.P7c-7d 00:03:00 00:05:00 > 17.G5h-6g 00:13:00 00:05:00 > 18.G6a-5b 00:13:00 00:06:00 > 19.S6h-7g 00:13:00 00:06:00 > 20.S4b-3c 00:13:00 00:06:00 > 21.B8h-7i 00:13:00 00:06:00 > 22.B2b-3a 00:13:00 00:06:00 > 23.P3g-3f 00:13:00 00:06:00 > 24.P4c-4d 00:13:00 00:06:00 > 25.B7i-6h 00:17:00 00:06:00 > 26.B3a-6d 00:17:00 00:32:00 > 27.N2i-3g 00:19:00 00:32:00 > 28.G5b-4c 00:19:00 00:33:00 > 29.K6i-7i 00:19:00 00:33:00 > 30.K4a-3a 00:19:00 00:33:00 > 31.P2g-2f 00:32:00 00:33:00 > 32.K3a-2b 00:32:00 00:40:00 > 33.P1g-1f 00:36:00 00:40:00 > 34.S6b-7c?! 00:36:00 01:48:00 > > In the Morishita system, the white silver usually goes to 5c. > Although moving the silver to 7c is not a new plan, it is a new > move in this position. In the other games with the position after > 33.P1f, white answered almost exclusively 34.P8e. Watanabe seems to > have prepared this, but in this game it doesn't seem to work. > > 35.R2h-3h 00:58:00 01:48:00 > 36.P7d-7e 00:58:00 01:52:00 > 37.P6f-6e 01:20:00 01:52:00 > 38.B6d-4b 01:20:00 01:54:00 > 39.P7fx7e 01:20:00 01:54:00 > 40.R8b-6b 01:20:00 02:52:00 > > A difficult choice. 40.P6d Px6d Sx6d is answered with P*6e and > whichever pawn white takes, the silver dies so it has to move back. > However, 40.P6d Px6d R6b seems playable. The other alternative is > 40.Bx7e, although it seems that black is a little better after > 41.N2e S2d B4f. > > 41.S4h-5g 02:01:00 02:52:00 > 42.B4bx7e 02:01:00 02:52:00 > 43.S5g-4f 02:26:00 02:52:00 > 44.S3c-2d 02:26:00 02:55:00 > 45.K7i-8h 02:29:00 02:55:00 > 46.S7c-7d 02:29:00 02:58:00 > 47.P*7f 02:54:00 02:58:00 > 48.B7e-4b 02:54:00 02:59:00 > > The white bishop has been moving back and forth and Sato has used > the extra moves to set up his attack. > > 49.P3f-3e 03:04:00 02:59:00 > 50.P3dx3e 03:04:00 03:20:00 > 51.S4fx3e 03:31:00 03:20:00 > 52.S2dx3e 03:31:00 04:01:00 > > The sealed move. > > 53.B6hx3e 03:31:00 04:01:00 > 54.S*2g 03:31:00 04:04:00 > 55.R3h-3i 03:32:00 04:04:00 > 56.S2g-2h= 03:32:00 04:04:00 > > Watanabe had looked at 56.P*3h R2i S3f+ B6h but then +Sx3g fails to > B4f, so he decided to play it differently. Black has the advantage, > but white is fighting back. > > 57.R3i-3h 03:33:00 04:04:00 > 58.P*3f 03:33:00 04:04:00 > 59.N3g-2e 05:32:00 04:04:00 > 60.P3f-3g+ 05:32:00 04:10:00 > 61.B3e-4f! 05:33:00 04:10:00 > > Strong move. If 61.Rx2h +Px2h then the future rook drop on 3h works > both in attack and defense. With the tokin on 3h, white has to > spent more moves on making this possible. > > 62.+P3gx3h 05:33:00 05:24:00 > 63.B4fx9a+ 05:33:00 05:24:00 > 64.+P3h-4h?! 05:33:00 05:26:00 > > On his weblog Watanabe called this a mistake. This attack comes to > late, so he thought he should have played 64.R6a here. However, > Suzuki Daisuke was very impressed by 64.+P4h. Giving up the silver > on 2h to make the all-important rook drop on 3h possible is good > thinking. Furthermore, the timing is impeccable. Black also wants > to take the knight on 8a, so it is hard to take the silver here. > The other alternative is 64.B2d, but after 65.+Bx8a +P4h +B7a R9b > N*3f the black attack is very strong. > > 65.P*3d 06:13:00 05:26:00 > 66.R*3h 06:13:00 05:32:00 > 67.L*3c 06:13:00 05:32:00 > 68.N2ax3c 06:13:00 05:32:00 > 69.P3dx3c+ 06:13:00 05:32:00 > 70.G4cx3c 06:13:00 05:32:00 > 71.N2ex3c+ 06:13:00 05:32:00 > 72.B4bx3c 06:13:00 05:32:00 > 73.S*5c 06:13:00 05:32:00 > 74.R6b-6a 06:13:00 05:51:00 > 75.N*2e 06:46:00 05:51:00 > 76.B3c-2d 06:46:00 05:53:00 > 77.S5cx4d+ 06:46:00 05:53:00 > 78.R6a-4a 06:46:00 06:25:00 > 79.+B9ax2h 07:45:00 06:25:00 > 80.R3hx2h+ 07:45:00 06:26:00 > 81.S*3c 07:45:00 06:26:00 > 82.B2dx3c 07:45:00 06:26:00 > 83.+S4dx3c 07:45:00 06:26:00 > 84.G3bx3c 07:45:00 06:26:00 > 85.B*5b 07:45:00 06:26:00 > 86.+P4h-5i 07:45:00 07:36:00 > > Here Watanabe thought for a long time. The reason was that after 87. > +P5i G6h R4d G*3e Rx4g+ Nx3c+ Kx3c B3d+ K2b G*3c K2a +Bx2c he was > convinced that white had a mate after S*7i. However, after > calculating long and hard he had to admit that there was no mate. > This meant that he had to change his plans, but he saw no way out > of the variation until the very end, so the game follows it... > > 87.G6g-6h 07:51:00 07:36:00 > 88.R4a-4d?! 07:51:00 07:39:00 > > There was an alternative that might have given white better chances > to win. After 88.N*6f Nx3c+ Kx3c G*3d K2b Gx2c Kx2c Bx4a+ S*3b Sx6f > and the position seems very difficult. For example, in the post- > mortem analysis Sato suggested L*8e next which seems to be good for > white. It was only at the after party that the record keeper Funae, > a 3-dan Shoreikai player who is quite famous for his tsume shogi > skills (he has won a major tsume shogi composer prize), found that > after L*8e there is a difficult mate after +Bx3b. It remains to be > seen if Sato would have found that in the game. > > 89.G*3e 07:51:00 07:39:00 > 90.R4dx4g+ 07:51:00 07:47:00 > 91.N2ex3c+ 07:51:00 07:47:00 > 92.K2bx3c 07:51:00 07:47:00 > 93.B5b-3d+ 07:55:00 07:47:00 > 94.K3c-2b 07:55:00 07:50:00 > 95.G*3c 07:56:00 07:50:00 > > Watanabe had expected 95.G4d here and thought that after 95.G*3c > K3a +Bx2c S*2a P*4c he could stop the attack with S*5a. > > 96.K2b-3a 07:56:00 07:50:00 > 97.+B3d-4c 07:56:00 07:50:00 > > Watanabe had overlooked this move and for a moment thought that all > was lost. > > 98.+R4gx4c 07:56:00 07:52:00 > 99.G3cx4c 07:56:00 07:52:00 > 100.B*2a 07:56:00 07:52:00 > > This narrowly holds the white position together, but it is clear > that Sato has a winning position. Sato himself was very much aware > of this and decided to avoid any risks. His cautious play is going > to cost him dearly. > > 101.R*3d? 07:59:00 07:52:00 > > The first mistake. 101.G3d or 101.P*3b Bx3b G3e-4d are both > winning. For example, 101.G3d P*4b R*7a N*4a P*3b Bx3b Gx3b Kx3b > B*5b G*3a Bx4a+ Gx4a N*4d K3a G3c and wins. Or 101.G3d N8e P*3b > Bx3b R*3c S*4a Gx2c and wins. It seems that the best defense is > 101.G3d L*4b but after P*3b Bx3b Gx3b Kx3b B*3c N*2b R*8b P*4a Bx4b > + Px4b L*3c K4a G4c it is hisshi (Px4c L3b+ etc.). Finally, 101.G3d > L*8e seems a strong attack, but after P*3b Bx3b Gx3b Kx3b B*3c the > bishop is also working in defense, so Lx8g+ Gx8g S*7i K9h is no mate. > > 102.K3a-4a 07:59:00 07:59:00 > 103.P*4b 07:59:00 07:59:00 > 104.K4a-5a 07:59:00 07:59:00 > 105.R3d-3a+ 07:59:00 07:59:00 > 106.K5a-6b 07:59:00 07:59:00 > 107.+R3ax2a 07:59:00 07:59:00 > 108.S*6i 07:59:00 07:59:00 > 109.B*5c 07:59:00 07:59:00 > 110.K6b-7c 07:59:00 07:59:00 > 111.+R2a-7a 07:59:00 07:59:00 > 112.K7c-8c 07:59:00 07:59:00 > 113.+R7ax8a 07:59:00 07:59:00 > 114.L*8b 07:59:00 07:59:00 > 115.P9g-9f 07:59:00 07:59:00 > 116.S*7b? 07:59:00 07:59:00 > > Interestingly enough, 116.P9d was the better move here. It is very > rare that a push of the edge pawn is answered by a push of the edge > pawn this late in the game, but here is was the right move. 116.P9d > defends against N*9e, so black has to defend. After 116.P9d G7i > N*8e N*7h Nx7g+ Nx7g Sx7h+ G7ix7h N*6f black has a long and > difficult mate after S*7b K9c N*8e but it is very easy to make a > mistake, especially in byoyomi. > > 117.N*9e 07:59:00 07:59:00 > 118.K8c-9d 07:59:00 07:59:00 > 119.+R8ax7b 07:59:00 07:59:00 > 120.N*8e 07:59:00 07:59:00 > 121.S*7i? 07:59:00 07:59:00 > > Sato wants to keep his position as thick as possible, but correct > was 121.G7i and after Nx7g+ Kx7g white has no mate, so black wins. > > 122.S6ix7h+ 07:59:00 07:59:00 > 123.S7ix7h? 07:59:00 07:59:00 > > A blunder, although the power of the next move was very hard to see > in byoyomi. Correct was 123.Gx7h G*6g S*6h Gx7h Sx7h B*6i G*7i Bx7h > + Gx7h S*6i B*6g and black wins. > > 124.B*7i!! 07:59:00 07:59:00 > > Record keeper Funae's comment: "I saw the Ryu-O picking up the > bishop, but I had no idea where he was going to put it". In the > press room, it was thought that Watanabe was "finding a place to > resign", i.e. playing some checks to make the final position look > more close than it actually was. It turns out that in byoyomi he > has found a brilliant endgame sequence. > > 125.K8hx7i 07:59:00 07:59:00 > 126.G*6i 07:59:00 07:59:00 > > Here Sato suddenly realized what was happening. He could not > suppress a small cry of surprise. > > 127.S7hx6i 07:59:00 07:59:00 > 128.+P5ix6i 07:59:00 07:59:00 > 129.K7ix6i 07:59:00 07:59:00 > 130.S*6g 07:59:00 07:59:00 > > This silver cannot be taken: 131.Gx6g Nx7g= Nx7g N*5g K5i N4i+ and > mate. Still, black has many pieces in hand so it seems like there > is a defense somewhere. Unfortunately for Sato, there is none. > Watanabe admitted on his weblog that he hadn't been able to read > out all the variations in byoyomi, but that he had seen this > position before playing B*7i and thought that it would be hard to > defend for black. > > 131.S*5h 07:59:00 07:59:00 > 132.S6gx5h+ 07:59:00 07:59:00 > 133.G6hx5h 07:59:00 07:59:00 > 134.S*5g 07:59:00 07:59:00 > 135.S*4i 07:59:00 07:59:00 > 136.N*6f 07:59:00 07:59:00 > 137.B*4h 07:59:00 07:59:00 > 138.S5gx5h+ 07:59:00 07:59:00 > 139.S4ix5h 07:59:00 07:59:00 > 140.+R2hx4h 07:59:00 07:59:00 > 141.S7gx6f 07:59:00 07:59:00 > 142.G*7h 07:59:00 07:59:00 > Resigns 07:59:00 07:59:00 > > Mate after 143.Kx7h +Rx5h and after any piece on 6h there is S*6g > and +Rx6h. Watanabe magically pulled a rabbit out of his hat to win > this one. Interestingly, the passive silver on 7d in the end became > the lifeline of the white king. Sato will be very disappointed to > let this one slip away, but in the second game the roles were more > or less reversed. What goes around comes around, as they say. In > any case, after another thriller, we have a match on our hands, > especially if Watanabe can win the 4th game with the black pieces. > > -- > > Reijer Grimbergen > Department of Informatics, Yamagata University > Jonan 4-3-16, Yonezawa, 992-8510 Japan > Tel: +81-(0)238-26-3740 FAX: +81-(0)238-26-3299 > http://gamelab.yz.yamagata-u.ac.jp/ > > > > --^---------------------------------------------------------------- This email was sent to: shogi-l shogi net EASY UNSUBSCRIBE click here: http://topica.com/u/?a2i6Ys.aBsjvI.c2hvZ2kt Or send an email to: shogi-unsubscribe topica com For Topica's complete suite of email marketing solutions visit: http://www.topica.com/?p=TEXFOOTER --^---------------------------------------------------------------- --Apple-Mail-8-252599806 Content-Transfer-Encoding: 7bit Content-Type: text/html; charset=ISO-8859-1 --Apple-Mail-8-252599806--