From: bpricem GAEA OCN NE JP> Date: 16 feb 2003 Subject: Re: Shogi E-mail ladder This is a multi-part message in MIME format. ------=_NextPart_000_0006_01C2D60B.5D512AE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I think you are right. And the best way would be to have email = round-robin tournaments as is in chess. Then you could even have an = email world shogi championship. Otherwise, not much will change. Regards, Bob ----- Original Message -----=20 From: Hans van Velzen=20 To: SHOGI-L TECHUNIX TECHNION AC IL=20 Sent: Sunday, February 16, 2003 9:20 PM Subject: Shogi E-mail ladder Hi E-mai ladder players, Observing the shogi E-mail ladder for a while I have come to the = conclusion that there is very little movement on the ladder. This is, of = course, due to the limited number of games, that are slow in progress, = as compared to live shogi. I think that the ladder should be a little = more volatile. Winning a game should usually mean to go up several = places, instead of one or even no place. What are your opinions in this? Does anyone of you have any idea on = how to accomplish this? With the best regards, Hans van Velzen - shogi ladder coordinator. ------=_NextPart_000_0006_01C2D60B.5D512AE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I think you are right. And the best way = would be to=20 have email round-robin tournaments as is in chess. Then you could even = have an=20 email world shogi championship. Otherwise, not much will = change.
 
Regards,
Bob
----- Original Message -----
From:=20 WANADOO NL=20 href=3D"mailto:hans.vanvelzen WANADOO NL">Hans van Velzen
To: TECHUNIX TECHNION AC IL=20 = href=3D"mailto:SHOGI-L TECHUNIX TECHNION AC IL">SHOGI-L@TECHUNIX TECHNION= .AC.IL=20
Sent: Sunday, February 16, 2003 = 9:20=20 PM
Subject: Shogi E-mail = ladder

Hi E-mai ladder players,
 
Observing the shogi E-mail ladder for = a while I=20 have come to the conclusion that there is very little movement on the = ladder.=20 This is, of course, due to the limited number of games, that are slow = in=20 progress, as compared to live shogi. I think that the ladder should be = a=20 little more volatile. Winning a game should usually mean to go up = several=20 places, instead of one or even no place.
What are your opinions in this? Does = anyone of=20 you have any idea on how to accomplish this?
 
With the best regards,
 
Hans van Velzen - shogi ladder=20 coordinator.
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