From: Reijer Grimbergen ETL GO JP> Date: 23 mar 2001 Subject: These weeks in Shukan Shogi (no. 881, 882 & 883, March 7th, Sorry this post is late (very late). I have been busy with the computer shogi championships (report on that in a couple of weeks) and then with preparations for moving to the other side of Japan (I am starting a new job on April 2nd). Time to catch up with all the news from three weeks. First, two games of the Kio match between Habu and challenger Kubo. Habu won the second game and looked on his way to finishing the match early, but in the third game Kubo struck back. Here are the two games with comments: Black: Habu Yoshiharu, Kio White: Kubo Toshiaki, Challenger 26th Kio-sen, Game 2, February 24th 2001 1.P7g-7f 1/1 0/0 2.P3c-3d 0/1 0/0 3.P2g-2f 1/2 0/0 4.P4c-4d 0/2 0/0 5.S3i-4h 0/2 0/0 6.S3a-3b 0/2 0/0 7.K5i-6h 1/3 0/0 8.R8b-4b 0/3 0/0 9.K6h-7h 0/3 0/0 10.K5a-6b 0/3 0/0 11.P5g-5f 3/6 0/0 12.K6b-7b 0/6 0/0 13.S4h-5g 4/10 0/0 14.K7b-8b 0/10 0/0 15.B8h-7g 0/10 0/0 16.S3b-4c 0/10 0/0 17.K7h-8h 0/10 0/0 18.L9a-9b 0/10 1/1 In this game Kubo plays the right side anaguma. This is not often seen in title matches, but there is nothing wrong with this strategy. Kubo said he had a lot of experience with this opening in training games and that he wanted to give it a try. 19.P2f-2e 22/32 0/1 20.B2b-3c 0/32 3/4 21.L9i-9h 0/32 0/4 22.S4c-5d 0/32 0/4 23.P6g-6f 0/32 0/4 24.K8b-9a 0/32 4/8 25.K8h-9i 0/32 0/8 26.S7a-8b 0/32 2/10 27.S7i-8h 0/32 0/10 28.G6a-7a 0/32 4/14 29.G6i-7i 2/34 0/14 30.G4a-5b 0/34 3/17 31.G4i-5i 2/36 0/17 32.G5b-6b 0/36 0/17 33.G5i-6h 4/40 0/17 34.P7c-7d 0/40 0/17 35.G6h-7h 13/53 0/17 36.P4d-4e 0/53 5/22 37.B7g-8f 2/55 0/22 38.P1c-1d 0/55 3/25 39.P1g-1f 7/62 0/25 40.R4b-4a 0/62 9/34 41.P3g-3f 3/65 0/34 42.R4a-3a 0/65 5/39 43.P9g-9f 13/78 0/39 44.P9c-9d 0/78 3/42 45.B8f-5i 3/81 0/42 46.P6c-6d 0/81 3/45 47.B5i-3g 0/81 0/45 48.S5d-6c 0/81 0/45 49.G7h-6h 4/85 0/45 So far this game has been played at a very high pace. In part this is because the Kio title match has only 4 hours per side per player, but it also seems clear that both players felt at home in this opening. 49.G6h-7h seems like a loss of a move, but is vital. Black wants to attack by exchanging the bishops with P2d Px2d B5e followed by a breakthrough on the second file. However, with the silver on 5g undefended, black would be hit by the counter punch B*3i. 50.P5c-5d 0/85 8/53 51.B3g-2f 2/87 0/53 52.P5d-5e 0/87 0/53 53.G6h-6g 9/96 0/53 54.R3a-5a 0/96 31/84 55.N2i-3g 4/100 0/84 56.B3c-2b 0/100 2/86 57.P5fx5e 5/105 0/86 58.P3d-3e 0/105 2/88 59.B2fx3e 5/110 0/88 60.B2bx5e 0/110 0/88 61.B3e-2f 1/111 0/88 62.P6d-6e 0/111 13/101 63.P6fx6e 6/117 0/101 64.B5e-7c 0/117 2/103 White has won the opening battle. This bishop ties up three of black's pieces (B2f, N3g and R2h). 65.P*5e!? 32/149 0/103 Good fighting move. The normal way to play this position would be 65.R2i, but Habu doesn't like to be forced into a passive role. Defending against major pieces by getting them closer is a standard tesuji, but in this case careful calculation is needed to make sure that this is not just the loss of a pawn. 66.G6b-7b? 0/149 2/105 It is hard to see that this is a mistake. Still, Kubo should have taken a little more time here than two minutes. The strength of Habu's next move was hard to judge, but in any case Kubo should have looked at 66.Bx5e a little longer. After 67.S6f B7c P*5e P6d R5h P6e Sx6e Rx5e G5f R5a P*6d Sx6d Sx7d P*6f white's bishop looks in danger, but white has more than enough compensation with the stronger anaguma and the huge pawn on 6f. 67.G6g-6f! 9/158 0/105 Fukaura commented the game for the spectators and said here: "This looks like a bad move... But then again, Habu played it...". Only the strongest players can play an unnatural move and get away with it. Normal would have been 67.S6f, but after 68.P6d Px6d Sx6d P*6e Sx5e black is in trouble. After 67.G6f, black can answer 68.P6d with S5f Px6e Sx6e and all is well for black. The real power of this move is that white suddenly has no good way to continue anymore. 68.P*5d 0/158 25/130 69.N3gx4e 1/159 0/130 70.P5dx5e 0/159 0/130 71.S5g-4f 0/159 0/130 72.P5e-5f 0/159 1/131 73.P*5e 1/160 0/131 74.B7c-6b 0/160 0/131 75.B2fx6b+ 2/162 0/131 76.G7bx6b 0/162 0/131 77.P6e-6d 7/169 0/131 78.S6c-7b 0/169 5/136 79.G6fx5f 0/169 0/136 80.P*4d 0/169 3/139 81.B*4b 7/176 0/139 82.R5a-5b 0/176 3/142 83.N4e-3c+ 0/176 0/142 84.B*4i? 0/176 5/147 The decisive mistake. With only a single bishop there is no attack, especially having no pawns in this position is very painful. Kubo's best fighting chance was 84.P7e Px7e B*3i R3h Bx7e+ P6c+ Rx4b +Px7b G6bx7b +Nx4b +Bx4b and even though this position is still better for black, white still has hope. 85.G5f-6f 5/181 0/147 86.P7d-7e 0/181 8/155 87.P7fx7e 8/189 0/155 88.P1d-1e 0/189 1/156 89.P1fx1e 4/193 0/156 90.P4d-4e 0/193 12/168 91.S4fx4e 0/193 0/168 92.R5bx4b 0/193 9/177 93.+N3cx4b 0/193 0/177 94.B*3i 0/193 0/177 95.R2h-6h 0/193 0/177 96.B3i-5g+ 0/193 1/178 97.S4e-5f 5/198 0/178 98.+B5gx6h 0/198 1/179 99.G7ix6h 1/199 0/179 100.R*3h 0/199 0/179 101.B*4f! 1/200 0/179 Attack and defence. Habu wins. 102.R3hx3f+ 0/200 7/186 103.R*4a 4/204 0/186 104.+R3fx4f 0/204 17/203 105.P4gx4f 0/204 0/203 106.B*4h 0/204 0/203 107.G6f-6g 4/208 0/203 108.L1ax1e 0/208 5/208 109.R*3a 3/211 0/208 110.P*5a 0/211 2/210 111.+N4bx5a 4/215 0/210 112.L1ex1i+ 0/215 7/217 113.+N5a-5b 1/216 0/217 114.P*6a 0/216 0/217 115.+N5bx6b 0/216 0/217 116.G7ax6b 0/216 0/217 117.G*6c 1/217 0/217 118.N*7f 0/217 0/217 119.G6gx7f 1/218 0/217 120.B4ix7f+ 0/218 0/217 121.G6cx6b 0/218 0/217 122.P6ax6b 0/218 0/217 123.G*7a 0/218 0/217 Resigns 0/218 0/217 Time: 03:38:00 03:37:00 There is nothing left to play for. After 124.Sx7a Rx7a+ G*8b N*7d S7c Nx8b+ Sx8b +Rx8a white is mated. Another good effort by Kubo, who just needs a little more experience in using his time for vital moves. It is a pity that the young father could not get a win on the third birthday of his daughter. Kubo is now 2-0 down with three games to play and needs something special to dig himself out of this hole. Black: Kubo Toshiaki, Challenger White: Habu Yoshiharu, Kio 26th Kio-sen, Game 3, March 5th 2001 1.P7g-7f 00:00:00 00:00:00 2.P3c-3d 00:00:00 00:01:00 3.P6g-6f 00:01:00 00:01:00 4.P3d-3e 00:01:00 00:02:00 The Ai-furisbisha or Double Ranging Rook. A rarity at this level, although with the growing popularity of the furibisha, we might see this more and more. It shows that Habu felt really confident with 2-0 up and never having lost against Kubo. The ai-furibisha means that he will be completely playing Kubo's game. A calculated risk, as a loss with white would not mean too much and a win with this strategy could give Habu a major psychological advantage in future games. 5.S7i-6h 00:03:00 00:02:00 6.R8b-3b 00:03:00 00:03:00 7.S6h-6g 00:04:00 00:03:00 8.K5a-6b 00:04:00 00:05:00 9.B8h-7g 00:06:00 00:05:00 10.K6b-7b 00:06:00 00:08:00 11.R2h-8h 00:09:00 00:08:00 12.P2c-2d 00:09:00 00:30:00 13.P8g-8f 00:16:00 00:30:00 14.P3e-3f 00:16:00 00:33:00 15.P3gx3f 00:26:00 00:33:00 16.R3bx3f 00:26:00 00:33:00 17.S3i-2h 00:26:00 00:33:00 18.R3f-3d 00:26:00 00:34:00 19.S2h-3g 00:36:00 00:34:00 20.P4c-4d 00:36:00 00:50:00 21.P4g-4f 00:53:00 00:50:00 22.P*3f 00:53:00 01:05:00 Building a right yagura is generally considered one of the best ways for black to play the ai-furibisha opening. It requires quite a long time to build, so in general only black can play this castle. Habu wants to make this the major point of the opening. By dropping this pawn, he makes it more difficult for black to finish the castle. However, this pawn is also very hard to defend and will get lost or exchanged at some point. The opening battle is if white can use the extra time to get compensation for this. After the game Habu said that he considered this opening experiment a failure and that a slow strategy would have been better. 23.S3g-2h 00:56:00 01:05:00 24.S3a-3b 00:56:00 01:22:00 The more aggressive option is 24.P4e, but after 25.Px4e B5e G3h N3c S5f B4f G4f white has nothing. 25.G6i-5h 00:59:00 01:22:00 26.S3b-4c 00:59:00 01:22:00 27.G5h-4g 01:00:00 01:22:00 28.S4c-5d 01:00:00 01:28:00 29.S6g-5f 01:02:00 01:28:00 30.K7b-8b 01:02:00 01:46:00 31.P2g-2f 01:19:00 01:46:00 32.S7a-7b 01:19:00 02:00:00 33.P8f-8e 01:30:00 02:00:00 34.P6c-6d 01:30:00 02:10:00 35.K5i-4h 02:08:00 02:10:00 36.R3d-3b 02:08:00 02:22:00 37.K4h-3h 02:14:00 02:22:00 38.G4a-5b 02:14:00 02:23:00 39.G4i-4h 02:19:00 02:23:00 40.G5b-4c 02:19:00 02:25:00 41.S2h-2g 02:24:00 02:25:00 42.P4d-4e 02:24:00 02:25:00 43.S5fx4e 02:46:00 02:25:00 44.S5dx4e 02:46:00 02:27:00 45.P4fx4e 02:46:00 02:27:00 46.R3b-6b 02:46:00 02:27:00 47.P8e-8d! 02:57:00 02:27:00 This tsugifu attack is very strong. Black gets a huge pawn on 8d and that means a big advantage. 48.P8cx8d 02:57:00 02:27:00 49.P*8e 02:58:00 02:27:00 50.P8dx8e 02:58:00 02:27:00 51.P*8d 02:58:00 02:27:00 52.K8b-7a 02:58:00 02:28:00 No choice. If black is given the chance to play Rx8e with the king on 8b, white's position will be completely destroyed. 53.S2gx3f 03:04:00 02:28:00 There goes the pawn that Habu dropped to start the opening battle. He has absolutely no compensation for its loss. Kubo has a great position. 54.P6d-6e 03:04:00 02:33:00 Desperately seeking counter chances. 55.S*8c! 03:14:00 02:33:00 Of course 55.Rx8e would be a blunder after 56.P*8b and black's attack is stopped dead in its tracks. 56.G4c-5d 03:14:00 02:34:00 57.P6fx6e?! 03:20:00 02:34:00 Here Kubo could have played his attack better. After 57.P4d 58.Bx4d and only then 59.P6e, the game move 60.P*6f can be answered strongly with 61.G4f with the strong threat S4e next. If black gets a gold or bishop in hand, white will be mated on 8b. 58.P*6f 03:20:00 02:34:00 59.S8cx7b+ 03:26:00 02:34:00 60.G6ax7b 03:26:00 02:34:00 61.S*8c 03:26:00 02:34:00 62.S*7d 03:26:00 02:49:00 63.S8cx7d+ 03:28:00 02:49:00 64.P7cx7d 03:28:00 02:49:00 65.S*8c 03:28:00 02:49:00 Kubo has gotten a little confused about the right way to play the attack. Dropping the silver several times on the same square is bad style and gives Habu a chance to fight back. "Having the silver dropped several times was unexpected" was Habu's understatement for being very happy about this. 66.G7b-6c 03:28:00 02:49:00 67.P7f-7e 03:30:00 02:49:00 68.P7dx7e 03:30:00 02:54:00 69.R8hx8e 03:31:00 02:54:00 70.K7a-6a 03:31:00 02:59:00 71.P*7b 03:37:00 02:59:00 72.B2b-5e 03:37:00 03:22:00 Moving the gold to 6c on the 66th move has given white the room he needs to start a counter attack. Kubo still seems to have the edge, but things have gotten quite complicated. 73.P*3g?! 03:39:00 03:22:00 73.P7a+ first would have been better. This forces the white king back to the black pieces. Allowing the king to run away to 5a later is making the attack a lot harder. 74.P*4f 03:39:00 03:27:00 An alternative was 74.N7c and after 75.P7a+ K5a +P7b Nx8e +Px6b Gx6b P5f P*4f Px5e Px4g+ Sx4g P*4f white has good chances. However, the attack Habu played in the game also looks good. 75.G4g-5f 03:41:00 03:27:00 76.K6a-5a 03:41:00 03:27:00 77.P7b-7a+ 03:44:00 03:27:00 78.R6b-3b 03:44:00 03:28:00 79.R8ex7e 03:50:00 03:28:00 80.R3bx3f 03:50:00 03:39:00 81.P3gx3f 03:56:00 03:39:00 82.S*4g 03:56:00 03:39:00 83.G4hx4g 03:57:00 03:39:00 84.P4fx4g+ 03:57:00 03:39:00 85.K3hx4g 03:57:00 03:39:00 86.B5ex1i+ 03:57:00 03:39:00 87.+P7a-6a! 03:59:00 03:39:00 Kubo doesn't give up. This is the perfect timing for this check. If he would have played 87.Bx6f first, he would have missed his chance after 88.S*6g +P6a K4b R7b+ and now white can defend with a pawn drop on 6b. With the pawn still on 6f, this is not possible. 88.K5a-4a 03:59:00 03:42:00 89.B7gx6f 03:59:00 03:42:00 90.S*6g? 03:59:00 03:49:00 Uncharacteristically, this close endgame ends with a Habu mistake. If he would have played 90.+Bx2i K5h L*7c the outcome of the game would still have been unclear. For example S*4c S*4g K6g Sx5f+ Px5f N*5e Bx5e +Bx5f Kx5f Gx5e Kx5e B*3g N*4f S*5d K5f G*5e K6g P*6f K5h Sx4c and a position that is very hard to play in byoyomi. 91.S*5b! 03:59:00 03:49:00 This move must have been a great relief for Kubo. It decides his first win in a title match game and also his first win against Habu. 92.K4ax5b 03:59:00 03:54:00 It only just works: 92.K3b R*2b also wins. 93.R7e-7b+ 03:59:00 03:54:00 94.P*6b 03:59:00 03:54:00 95.+P6ax6b 03:59:00 03:54:00 96.K5b-4c 03:59:00 03:54:00 97.R*4b 03:59:00 03:54:00 Resigns 03:59:00 03:54:00 And mate after 98.Kx4b +Px6c K4c (or K3d +R3b and white has no good pieces to drop) +R5b etc. Habu now has to wait at least another game for his next Kio title. A good thing of this loss was that Habu is now certain to break the record for most games in a season that was held by Yonenaga, who once played 88 official games. Habu now has played 87 games and has only the Kio match and one game in the Ryu-O tournament to play before the end of the season. Another Kio game makes sure that he will end the season with at least 89 games. If Kubo wins the fourth game, Habu can even get to the magical number of 90 games. Perhaps even more important than the Kio title matches are the decisions in all Junisen classes. Especially the final round of the A class was on the front page of Shukan Shogi, while the second Kio match game was on the back. Here is an overview of the final round in all the classes. A Junisen: ========== * In the A class the fight for challenging Meijin Maruyama was down to two players. Sato and Tanigawa would play for first place in the A class. It became a rather predictable game. Tanigawa had black and played his favourite Kakugawari opening, an opening that Sato has had so much troubles with in their previous Meijin matches. The trauma increases as Sato again lost a vital game against Tanigawa's ace opening. Tanigawa therefore gets the chance for another Meijin title. With Maruyama in a slump for a long time now, Tanigawa is favourite to win, but he still has a losing record against Maruyama going into the match (8-9). The fight against relegation was pretty tight this year. With one round to play, no player was without hope. Shima, Senzaki, Kato and Tanaka were all in danger of falling to B1, but winning their final game also gave them good chances to survive. Shima played Senzaki and that was a straight survival game. The winner would be safe, the loser would almost certainly go down. Surprisingly, Senzaki won this game. Shima has been flirting with death for a couple of years now and he finally dropped over the edge. He attacked violently against Senzaki, but Senzaki kept his cool and won from defence. Shima still had a chance to save himself if both Kato and Tanaka would lose, but the first game to finish on the day was the game between Kato and Morishita. Kato crushed Morishita in what must have been a very frustrating game for Morishita as all his Meijin title ambitions ended in a rather poor 4-5 record. With Kato winning and Shima losing, Tanaka was also certain of relegation. His loss in the final game against Habu did not matter. The final game was between Aono and Moriuchi. With both players safe there was no real edge to this encounter and this might have been why Aono scored a very good win. Thought of by everyone as the number one candidate to drop back to B1 immediately, he ended with a fine 5-4 record among the best players in the world. The fifth position in the class next year will give him some breathing space for the next season. B1 Junisen: =========== In B1 there was a lot more drama than expected. Miura and Goda were the players with their chances in their own hands and Fujii could only hope for a mistake by either of them to get into the A class for next year. He got more than he hoped for as both Miura and Goda lost their final game. Miura against Takahashi and Goda against Nakamura. This meant that Fujii took first place in the class with a 9-3 score and that Goda became the odd man out after his unfortunate relegation last year. Miura was convinced that promotion had slipped away and when he was told after his game that he promoted anyway, his first reaction was a single syllable cry of surprise. For Miura it was the first time that he got promoted after losing his final game. With Ryu-O Fujii and former Kisei Miura the A class will be stronger than ever before next year. A very interesting battle to look forward to. As for relegation, Kobayashi was already certain to go down to B2, but it was still very much a question who would go down with him. Fukuzaki was in a very bad position with only three wins, but he still had his chances in his own hands as his rivals Mori (4-7) and Kamiya (3-8) played each other. This was good enough for Fukuzaki to save his place, as he beat Kiriyama in the final game. Kamiya had the upper hand all through the game, but 54-year old year Mori fought hard to avoid the inevitable. In the end the long uphill battle took its toll (or maybe it was the fifteen years age difference) and Mori lost. B2 Junisen: =========== Probably the most sorry figure in this Junisen season is Tsukada. He was big star in his early twenties, winning the Oza title and climbing quickly to the A class, generally impressing with his "100% attack" shogi style. However, after he got 30 things started to get more difficult and he first dropped from the A class and then also from B1. However, this year would mark his comeback. He was in the top ten in winning percentage with over 70% and he had a rocket start in B2, winning his first seven games. After this there was a small setback against Urano, but with a win in the next to final round he was still the top seed and needed only to beat Tamaru to get back to B1. This should be no problem, as Tamaru is having a terrible season: a 25% winning percentage and only one win from nine games in B1. But see what happens, Tsukada cracks under the pressure and loses this all-important game. Goodbye to promotion and goodbye to his comeback. No help from his rivals this time as both Kubo and Abe won their games. Kubo crowns a fine season with his second promotion in a row and will be a favourite for promotion again next year. Abe (33) was considered a great talent when he promoted to 4-dan at 18, but somehow this never translated in great results. Maybe getting close to the A class will give him the inspiration to shine. C1 Junisen: =========== Much less excitement in C1. Many players had a chance to promoted at some point, but in the final round nothing changed in the order as the two players who had their chances in their own hands both won. Namekata had an easy game against relegated Sakurai who was crushed straight from the opening. After only 75 moves and at only 19:22 in the evening the one-sided fight was over and Namekata had jumped out of the piranha pool as C1 is sometimes called. The second player to promote was Sato Shuji. He played Kobayashi Hiroshi and will have felt some extra nerves when he saw his opponent enter the playing room in formal kimono. Required in title matches and sometimes worn in vital challenger games or in the A class, but a rarity this far down the pecking order. Kobayashi was still in danger of getting a relegation marker and wanted to fire himself a little bit more. It was all in vain, as it brought Kobayashi nothing. Sato was leading all through the game and didn't seem bothered by his opponent's appearance at all. Abe promotes in his third year in the class and has been close every year with 8, 7 and 8 wins, a very good record. C2 Junisen: =========== In C2 also a lot of drama even though here everything in the end turned out as was expected before the round. Kobayashi Hiroshi, Nozuki and Iizuka had their chance in their own hands and they were the three players to promote. Kobayashi had only one loss, but he lost his final game Noda and then had to wait a couple of agonizing hours for the result of the game between Chuza and Kawakami. If Chuza won, he would have been promoted, but instead it became a traumatic experience. In byoyomi Chuza could not found a mate where there might have been one and after a long sequence of checks that did not lead to mate he had to resign. The game that was watched most closely was the game between Nozuki and the 16-year old genius Watanabe. The pressure on Nozuki for this game must have been immense, but he showed that he has nerves of steel by keeping off the "new Habu" for at least a little longer. As the other results went, Watanabe would actually have been promoted in his first Junisen year if he had won this game. Disappointment is said to build character, so we can expect an even more invincible Watanabe in a couple of years... I must admit that I am very happy for Iizuka for final making it out of C2. He must have been in the close for almost ten years now, and always seems to be close to promoting. At least once he lost promotion by losing his final game. At 31 it seems that he spent too much time in C2 to become a real top player, but maybe it is not too late. This ends the Junisen season, but there are also some other bits and pieces: * The final places in the Kisei challenger finals have been decided. The four remaining spots in the quarter finals were won by Goda (beating Awaji), Suzuki Daisuke (a surprise victory over Moriuchi), Tanigawa (a win over Yonenaga) and Namekata (who beat Hatakeyama Nariyuki). The quarter final line-up is as follows: Fujii-Goda, Namekata-Sato Yasumitsu, Nakagawa-Suzuki and Fukaura-Tanigawa. Interesting games, but one would expect Fujii, Sato or Tanigawa to be the next challenger of Habu. * Saita won her first Ladies Meijin title by winning the decisive 5th game against title holder Nakai. Becoming ladies Meijin fifteen years after making her debut as a pro is a little bit of a surprise, especially with all the girl power in shogi these days. Saita's fighting spirit is outstanding. She was in trouble in most of the games in the match, but she never gave up and that brought her the meijin title. The final game was like the rest of the match. Nakai got a big advantage after the opening, but Saita made it difficult and Nakai got confused, losing her way in the endgame. * We have two new professionals. Hashimoto Takanori and Sasaki Makoto did not wait for the full 3-dan league to finish, but already promoted two rounds before the end (both players also won their final two games for good measure). Hashimoto is the younger of the two at 18 and plays both Furibisha and Yagura. He wants to be a popular player. Sasaki is 21 years old and plays Shikenbisha, admiring the Furibisha gang Fujii, Kubo and Suzuki. He wants to have a long career as a pro. The dominance of these two players in the 3-dan league promises a lot. I hope I will have some time next week for the 4th game of the Kio match between Habu and Kubo. Reijer -- Reijer Grimbergen Complex Games Lab Electrotechnical Laboratory 1-1-4 Umezono, Tsukuba-shi, Ibaraki-ken, 305-8568 JAPAN E-mail: grimberg etl go jp URL: http://www.etl.go.jp/~grimberg/ Tel: +81-(0)298-61-3316 Fax: +81-(0)298-61-5918