From: James Harnett USWEST NET> Date: 6 mar 2000 Subject: Re: The number of potential shogi players >The problem have getting from this to 30 million players is that it requires >one of you, one of us if you like, carefully guiding someone through for a >few hours at least to make them into a shogi player. Few of them will in >turn become recruiters. >... >How many die hard shogi players have you coined this way? >Andy If, in one month, I teach two people to play Shogi in 3 hours, then spend one night/day of 2 or 3 hours each, a week, for 1 to 3 months, playing Shogi, they will convert to or at least become Shogi players. During the second two months, I bring in three more people, each month, and follow the same format. I will then have eight new Shogi people by the end of the first quarter, playing in a small tournament setting. The logistics of additional enticements and motivations are not important at this juncture, but note that I have set in motion the possibility of exponentially expanding the number of players. Now, I realize that this is not utopia, but also, know that it is not rocket science. If their is a commitment by each of those eight players and each of the newer members, to bring in just one new player each quarter (not that many), then by the end of the first year we would have 64 new Shogi players. Ideally, by the end of the first year, I would have 64 new players and by the end of the third year, 16,384 new players. You can see that by the end of the fourth year, 30K new players are possible. This is, by far, a real stretch of imagination and a rather optimistic view, but I feel that it is possible. Promoting something that you believe in and have the time and resources for, is fun. How many, you ask? I taught my father (1960), one brother (1972), two sisters (1965-8), friends, and continue to recruit more (oo and beyond). In the above manner? No. I have not taken the time to set that specific setting up. However, I have done similar, by creating tournaments and leagues for other similar enjoyable life and time fulfilling pleasurable undertakings (mental and physical). What is a "die hard shogi player" in your mind? I'm not sure that "die hard" is what I am looking for. What is your proposal for generating new Shogi players or for converting or diversafying the Chess players ability? By the way, there are many writings (old & new) about Shogi, written in English. James Harnett