From: Jochen Drechsler NIKOCITY DE> Date: 22 jan 2000 Subject: Re: Shotest available online Hello, here is my experience Shotest (Shogi professional 1): I agree with Marc that Shotest is best in the middle game. In the opening it makes funny moves some times. It is a pitty that it has so little opening theory. On the highest level it is fun to play and I (1-Dan) have to take some time to beat it (sometimes more than half an hour). But Shotest takes quite a lot of time compared to other computer programmes. It normally takes the same amount of time that I use. But still it looks nice and is surely worth a try for a Kyu-player. Jochen Drechsler. 'Marc Theeuwen' schrieb: > In response to Nick Hart and Reijer Grimbergen's messages on Shotest, I would > like to share my experiences with Shotest. Having the privilege of testing > several beta-releases of Shotest, I must say that I am quite impressed with > Shotest. Already the first version gave me quite some trouble in especially the > middle game and brought me almost to the point of resigning. However, the > endgame of shotest was at that time not as strong as it is now, so I could > manage to win it. Since then, I am no longer playing it so naively and have not > lost from it yet, but fear the day is coming close. The latest beta version I > was playing used a databases of several hundred of amateur games, and used to > follow their opening lines, but ones shotest is out of its opening repertoire, > it plays "strange" moves. However, I have not been able to take advantage from > it. The middle game still is superior to mine (I am only 3-dan), so it is still > valuable for me to train against. Often I have to beat Shotest in the endgame > from a slightly inferior position. Therefore I believe amateurs up till 3-dan > should be able to enjoy their play against this program. The only disadvantage I > have is that games tend to take quite long. On average a game takes my computer > (P120) about 2.5hours, 0.5 hours of which is my time. > > If desired (and allowed by the programmer), I could give you some sample games I > played against Shotest in the fall last year. > > Marc Theeuwen