From: Ralf Lundberg CS CHALMERS SE> Date: 11 aug 2000 Subject: Regarding Shogi Impasse Regarding Shogi Impasse. I am currently playing in a Shogi email tournament (at Richard's PBeM server). In this tournament it was stated that a alternate rule should be used in the case of entering kings. (After that I have heard that several different ways to handle this exists, and are used at some occasions.) The rule used in this tournament states that: The first player to legally move his king onto the opponents initial king square wins. I think this alternate rule is worth mentioning. It appeals to me much more than the resolution by counting for several reasons; it is simple to formulate, there can be no discussion upon if the situation has occured or not, and it avoids draws. I think this rule affects a normal shogi game very little. (However having an anaguma would not be nice if the opponents king is entering and you use this rule..) Any comments? Michael Breier wrote > IMPASSE > There are very rare cases in which both players have moved their Kings into > the opponent's camp and there is no prospect of a checkmate. This situation > is called "Impasse". > Impasse is adjudicated by counting pieces: each major piece counts as 5 > points, the minor pieces as 1 point each. A game ends in a draw when both > players have 24 points or more: one player loses when he has under 24 points. > > In SHOGI, a "piece" refers to any unit, including the Pawn. The Rook and > Bishop are called major pieces; the other pieces, with the exception of the > King, are called minor pieces. > > http://www.jwindow.net/LWT/SHOGI/INTRO/shogi_intro.html ... -- ___________________________________________________________________ Ralf Lundberg http://www.cd.chalmers.se/~ralf/index.html ralf carmenta se (email home: ralf cs chalmers se)