From: Pieter Stouten SHOGI NET> Date: 17 apr 2000 Subject: Re: Shogi Rules (Re: 2 funny things happened) Some good-night Shogi stories from the vaults of Shogi history. On 00/04/16 at 15:03 -0400, Larry Kaufman wrote: >I >recall one incident at the Mind Sports Olympics where a strong (western) >player tried to refuse to accept a time forfeit that he felt he did not >deserve, though the TD ruled that it must stand. > The clock apparently had not beeped to indicate byoyomi, but this could not be reproduced after the game when the clock did beep. However, what if it could be reproduced? I would still rule the result stands as it is the players' responsibility to verify that the clock works before they start. Or is it the organizer's responsibility? And what if the clock did work when the game started, but failed later on? Although the above result stood as I had initially ruled, I proposed to the FESA ratings officer not to count the game for Elo rating purposes. That was acceptable to both players, but wasn't that inconsistent on my part? >Never have I seen anyone >try to claim victory by any shady or dubious method. > I recall one incident where a chess player "by accident" dropped the clock on the floor in a blitz Shogi game. Although picking it up with only one hand, he managed to turn his clock back to give him a few minutes more. >In my opinion, a >major reason for clear rules is that without them players who are very nice >and/or shy may be reluctant to claim games that they really do deserve to >win, while less unselfish folks will have no compunction about doing so. I >don't like to see someone's good will turned to his detriment. > Or he may claim the game and feel bad about it. When the rules are clear and everybody is used to applying them then nobody needs to feel uncomfortable. Indeed, taking it to the extreme, if player A makes an illegal move and player B presses the clock (to allow A to take the move back and make another move) then indeed A can claim the game because B pressed the clock without making a move. That may sound ridiculous (as Mike Sandeman surely thinks), but the fact is that A by knowingly violating the rules has himself to blame for the consequence. On 00/04/14 at 10:39 +0900, Mike Sandeman wrote: >If my opponent makes a nifu I press the clock and point it out, most >players change their move. A king that can be taken is a different >case, the player will resign. > Interesting. I remember a player being in an absolutely lost position. Let's call him Ian Spence. Ian played a silly bishop move that served no purpose but to give check, delaying the inevitable by one move. His opponent (let's call him Mike Sandeman) had not seen he was in check and proceded with his mating attack. Ian looked up in surprise and Mike realized his blunder. Mike got red as a beet and made clear in no uncertain terms that Ian had no choice but to allow Mike to take the move back and protect his king. The reason Mike gave was along the lines that Ian's move was ridiculous, served no purpose and therefore should not have been made. Good night, Pieter