From: Martin Mueller ETL GO JP> Date: 8 feb 1999 Subject: Re: shogi and go >It's interesting that nobody has mentioned go except in passing. Even >though this is a shogi mailing list, I'm fascinated by the contrast between >shogi and go. Go seems to me to have much more varied openings than chess >or shogi (even with standard josekis, the fact that there are four corners >to play them in makes each game completely different) and enormous tactical >complexity (albeit of a vastly different kind). The main area where shogi >surpasses go is in the endgame, which (barring stupid blunders) tends not >to be too tense in go, but of course is very exciting in shogi. Well, it depends. If a Go game is decided before the endgame, then I guess you are right. However if the game is close, then the endgame is actually the most tense and difficult phase of Go. On the professional and even on the high dan amateur level, many games are close. One slight inaccuracy here can destroy all your previous hard work to get you a promising position, so you definitely cannot relax before its over. Losing just one point in a Go endgame can be just as bad as getting your king captured in shogi. Martin (20k shogi, 6d Go player)