From: Pauli Misikangas CS HELSINKI FI> Date: 26 feb 1998 Subject: Shocky II Hi, Some of you might still remember Shocky 1.82, that little shogi program I introduced couple of months ago. Since then, I have totally redesigned and rewritten Shocky and now I can proudly introduce Shocky II. At the moment it is about 5 times faster than the previous version and has already been able to win Shocky 1.82. And it is going to be much, much stronger. Shocky II will support also other shogi variants than the normal 9x9 shogi. So far I have implemented only 9x9 shogi and micro-shogi. You download a simple but playable demo application from the Shocky II page: http://www.cs.helsinki.fi/~pmturune/Shocky2.html Shocky II is not really a complete program - it is just a C++ class library providing the game engine and methods for board handling. You can use this library in your own applications through the Shocky API (application programming interface). The library source code is portable so the library can be used to build applications for Windows, Macintosh, UNIX, etc. If you are interested in using the Shocky library, check out the Shocky API on-line documentation at http://www.cs.helsinki.fi/~pmturune/Shocky_API.html And don't forget to visit the Shocky main page at http://www.cs.helsinki.fi/~pmturune/Shocky_e.html Cheers, Pauli Misikangas Pauli.Misikangas cs helsinki fi http://www.cs.helsinki.fi/~pmturune