From: Takenobu Takizawa MN WASEDA AC JP> Date: 10 sep 1997 Subject: 8th Computer Shogi Championship (Announcement) I would like to announce the 8th Computer Shogi Championship. Takenobu Takizawa (Vice President of Computer Shogi Association, Tournament Coordinator) =============== The 8th Computer Shogi Championship Competition Dates: February 12 - 13, 1998 Competition Venue: Sheraton Grande Tokyo Bay Hotel & Towers 1-9 Maihama, Urayasu, Chiba 279, Japan Phone: 0473-55-5555 FAX: 0473-55-5566 Registration Deadline: October 31, 1997 Prizes: First: 200,000 Yen Second: 100,000 Yen Third: 50,000 Yen Best Amateur: Personal Computer Eligibility Open to anyone of any nationality. Only originally produced programs may be entered. The program should allow a move to be adjusted,in case of input error. (Extra time will be reimbursed.) Any computer may be used. Competitors are strongly urged to bring their own computer. CSA may provide an IBM compatible, but it might be a relatively slow machine. Operator: The operator must be one of the principal programmers of the entered program. If none of the programmers can come to the tournament, one proxy must be prepared by the entrant. The operator may recompile the program/modify parameters before starting each game. All games will be evenly played (hirate). Perpetual repetition: Draw, 0.5 win point. 1st day: Preliminary Contest The top 3 of the last tournament will be exempted from this day, and proceed directly to the Final. The Preliminary Contest may be divided into two classes. There will be up to 30 or so, it is not divided. In the case of dividing, the upper class will consist of 16 programs (first through 19th seeds except three direct finalists). The contest (in each class) will have Swiss-style 7-8 games. The number of games will depend on the number of programs in the class. If not divided, then the top 5 programs will enter the next day. If divided, then the top 4 programs of the upper class and the top program of the lower class will enter the next day. 2nd day: The Final Round robin of 8 programs with each program playing each other once. Time Limits: Each program has 25 minutes to complete a game. If one side runs out of time before it wins or declares win or draw, then it loses the game. The program must measure the time spent on each move. The minimum of the time spent on each move is one second, i.e. if the time spent on a move is one second or less, then the program must count it as one second. If the time spent on a move is more then one second, then the program may count in whole seconds, not counting any fractions. Handling (input move) time is excepted. Declaration rules: In case of NYUGYOKU (JISHOGI), CSA applies the declaration rules as follows. [A} To declare a win If the following conditions are satisfied, then the program may declare WIN (%KACHI). If one of the conditions is not satisfied, the declaring side loses. (1) The King of the declaring side is in the furthest or the second furthest rank. (2) The declaring side has 31 or more piece points. Piece points are counted only for pieces of the declaring side that are in hand or in the 4th or further ranks. Piece points are counted as follows: King:0; Rook, Bishop, Promoted Rook or Promoted Bishop:5; Other:1. (3) Declaring side has 10 or more pieces other than the King in the 4th or further ranks. (4) No check to the King of the declaring side. (5) Declaring side has at least one second left. [B] To declare a draw If the following conditions are satisfied, then the program may declare DRAW (%HIKIWAKE). If one of the conditions is not satisfied, the declaring side loses. (1) The King of the declaring side is in the furthest or the second furthest rank. (2) The declaring side has 24 or more piece points. Piece points are counted only for pieces of the declaring side that are in hand or in the 4th or further ranks. (3) Declaring side has 10 or more pieces other than the King in the 4th or further ranks. (4) No check to the King of the declaring side. (5) Declaring side has at least one second left. Outcome of Game: The outcome of a game will be determined by the rules in the order listed below: 1) the time limit is exceeded 2) usual shogi rules (except JISHOGI) 3) declaration of win or draw (by computer) Tournament Results: Tournament results will be determined by the rules in the order listed below: 1) number of wins 2) sum of all opponents' scores 3) sum of defeated opponents' scores 4) sum of defeated opponents' scores without top and bottom 5) result of head-to-head competition 6) order in the last tournament (top 3) or preliminary contest draw: 0.5 point Game Records: Each player must provide a record at the end of each game. Format is free. Communication(CSA) Protocol: Black(+) or White(-), from, to, piece name after move in hand: 00 piece name(PAWN to KING): FU, KY, KE, GI, KI, KA, HI, OU Promoted : TO, NY, NK, NG, --, UM, RY Resign : %TORYO(without "+-") Take back: %MATTA Quit : %CHUDAN NYUGYOKU and declare win: %KACHI NYUGYOKU and declare draw: %HIKIWAKE "%" + 5-8 characters + LF code (0x0a). example: +7776FU Black move Pawn 77 to 76 -0034KA White drop Bishop to 34 +2423TO Black move Pawn 24 to 23 and promotion use RS232C bau rate : 1200bps data : 8 bits parity : none stop bits: 1 bit Tournamaent Referees: There will be some referees managing the tournament. ---------------------------------------------------------------------------- The 8th Computer Shogi Championship Application Form 1. Your Name (or Team Name) 2. Address 3. Telephone No. 4. E-mail Address 5. Computer (CPU, Clock) 6. Name of the Computer Program 7. Programming Language 8. Communication Availability 9. Commercial/ShareWare/Other ---------------------------------------------------------------------------- Application Fee: 10,000 Yen Please transfer to the following bank account by cable: Fuji Bank, Shinjuku Branch, Tokyo, Japan Ordinary Account No. 4914758 Account Holder: Computer Shogi Association ----------------------------------------------------------------------------