From: SChazworth AOL COM Date: 18 may 1997 Subject: Re: Chess Computers In a message dated 97-05-17 09:27:52 EDT, you write: << They (chess computers) can also tell if a certain move will immediately turn into a bad position, and so will skip that move when processing the 10 or whatever ply searches. >> The classic difficulty in all games is evaluating all types of 'good position'. Some 'bad' exchanges lead to enough time, manuevering space, or position to force a win. Kasparov is famous for 'home discovered' sacrifices for these intangibles. If a computer skips these, they will skip over many possibly good positions.