From: "'Ben Bednarz'" AOL COM> Date: 16 may 1997 Subject: Re: Real chess computing In a message dated 97-05-16 07:22:53 EDT, you write: << Larry Kaufman WIZARD NET> writes: > I do agree that the success of computers (and Deep Blue's victory in > particular) in chess should tend to increase the popularity of shogi vs. > chess, especially since shogi programs are now good enough to be sparring > partners for the average player without being a threat to professionals for > the foreseeable future. I think that whoever wishes to convert chess > players to shogi should point to the superiority of humans over computers in > shogi as evidence that shogi is more of a creative, imaginitive game than > chess, which is more of a logical exercise. Reijer Grimbergen (grimberg ETL GO JP) writes: I do not agree. Even though grandmaster chess players sometimes like to see themselves as artists, chess in Holland can be found on the sportspages and that is in my opinion where it belongs. Chess is a competition with other human minds and the goal of beating others has not changed now there is a machine that can beat us all. I am not sure about the developments in chess research (this might decrease now the ultimate peak seems to have been climbed), but I doubt very much that shogi will win popularity over chess because of Deep Blue's victory. >> People tend to play the game they were raised with, which is chess in the West. However, tournament chess players have complained for years about the flaws of chess. Specifically: the ease with which a draw can be forced, even against a strong opponent or in a difficult situation, the strong advantage of white as first player, and the need for even weak players to excessively study opening lines. Shogi does not suffer from these problems, so I would expect that in a culture where both games were taught, that shogi would be more popular, particularly among strong players. If chess professionals felt threatened or lose their motivation because of strong computers, then it's possible they could look at an alternative, such as shogi. Most strong chess players already play a variety of games (bridge, backgammon, poker), but generally avoid chess-like games because they already play chess. If someone decides to quit playing chess, the need (or inclination) to play a chess-like game is still there, so they could take up shogi. Personally, I think shogi could become much more popular in the US if it were better promoted by the Japanese shogi organizations. However, it seems there are cultural issue involved, and the Japanese are very protective of their culture. By the way, thanks to Larry and Reijer for the great debate on programming chess vs. shogi. My view tend to coincide with Reijer, but I've never made a formal study of game-solving programming (not withstanding that I worked on an unsuccessful shogi program in 1986). The emphasis on position evaluation (as opposed to branching) is part of the reason that I still think Go is possible. Ben Bednarz P.S. In the U.S., most newspapers do not consider chess a sport. It is rare to see it reported in the sports section. I've had this discussion with newspaper editors, and they just don't see chess as compatible with the sports section.