From: Harold Shore FIU EDU> Date: 16 may 1997 Subject: Re: Real chess computing Riejer, You wrote: > As for the branching factor, a larger branching factor does not make the game > more difficult for human players, but does make it more difficult for > computers. Old cognitive evidence shows that strong game players only look > at a couple of candidate moves in each position. This means that in chess > (branching factor 35), shogi (branching factor 80) and Go (branching facto > 250) the computer needs to do increasingly more work to compensate for the > fact that the human branching factor for all of these games is less than > 3 (of course only for expert players). I have a 'feel' for the branching factor but do not know the proper definition - nor do I know where to look it up. Would you please briefly tell me what it is. Now a second, related question - even before receiving your reply: If a human uses a branching factor of 3, how would he then decide WHICH 3 to use? Obviously, this question is being asked even before I know the proper definition. Thus I wouldn't be surprised in the least were the question make no sense - in this event I apologize in advance! Since I've been somewhat busy since returning, I have not had a chance to reply to your letter, which I shall answer soon. Harold