From: Takako Noda JA2 SO-NET OR JP> Date: 11 mar 1997 Subject: Tsukata Special (9) Tsukata Special (9) 9 8 7 6 5 4 3 2 1 +--------------------------------------------+ Maruyama in hand: | wL | wN | | wG | | wK | | wN | wL | a +------------------+ +--------------------------------------------+ | P | | | | wS | | | wS | wG | wB | | b | | +--------------------------------------------+ +------------------+ | | | wP | | wP | wP | wP | wP | | c +-------------------------------------------- | wP | | | wP | | | | | wP | d +--------------------------------------------+ | | | | | | | | | | e +--------------------------------------------+ | bP | wR | bP | | | | | bR | bP | f +--------------------------------------------+ | | | bN | bP | bP | bP | bP | | | g +--------------------------------------------+ Habu in hand: | | bB | bG | | | bK | bS | | | h +------------------+ +--------------------------------------------+ | 2Ps | | bL | | bS | | | bG | | bN | bL | i | | +--------------------------------------------+ +------------------ Diagram 9. Habu vs Maruyama, up to K-4a Major moves prior to the diagram 9 were P-1f, P-1d followed by S-3h, then P-7f after seeing White's P-6d. White chose its R to stay on 8f, thus the diagram 9 is quite like the diagram 8. The game was played by Yoshiharu Habu(b) and Tadahisa Maruyama(w) on 10th, Feb., 1992 (NHK TV tournament), which should be a good example to prove the point I was about to refer to. The Tsukata Special inspired an idea of parsimony of moves into the hineri-bisha opening. In this game, the hineri-bisha side, Habu, opened fire at this moment. Moves after the diagram: (from Black) P*2d, Px2d; Rx2d, .... The idea is exactly that of the Tsukata Special: By P drop on 2d, Black schemes of taking P on 6d. If White makes S-6c, Black attacks along the first file, P-1e, Px1e, P*1c. Moves afterwards: (from White) .... P-3d; P-1e, P*2c; Rx3d, B-4d; Px1d, S-3c; R-3f, S-6c; P-1c+, Nx1c; P*2f, .... The last move cited, P*2f is a calm, good one. At this point, Black is dominant. The recent trend is: Whatever moves Habu makes are accepted by other players, and accredited as Joseki without fully analyzing them. To my surprise, however, a quick attack P*2d did not always turn out successful. (TO BE CONTINUED)