From: ivan TREASURY GOVT NZ> Date: 29 oct 1996 Subject: Re: Chu-shogi > question 1: > can a piece still do the "igui" move if it is pinned between the players > own king and an attacking piece? i'm guessing this is not likely to > occur in actual play, but i thought i'd ask. A piece is pinned only because if it moves the piece behind will be captured. So a pinned piece can do an igui capture, because at the end of its move it is still interposed between king and attacker - the attacker cannot grab the king half-way through the pinned piece's move. > question 3: > if you move your fire demon to a position where it burns enemy pieces, > can you not burn them if you don't want to? this could be important if > you wanted to capture certain pieces, but there were other adjacent > pieces you didn't want to capture could it would open up paths for your > opponent to capture pieces of yours that you didn't want to lose. (i'm > guessing the answer is no, that if you move your fd then all adjecent > pieces are toasted, but i thought i'd ask). > > question 4: > the heavenly tetrarchs. in the gf hodges leaflet, a piece can move to a > square w/ an o in it if the path to that square is clear. a piece can > move to a square w/ an x in it, jumping if necessary. an ht on 1e has > an x at 3e and an o at 4e. the ht cannot move to 2e (altho it can do > the igui thing at 2e). the question is, can the ht move to 4e if 3e is > empty but 2e is occupied? (my guess is yes, but either answer works). The official information about the game is all included in the pamphlet. Since neither of the above questions are answered specifically, I think you are stuck with the rulings you and your opponent agree on. My feeling is that 3) you burn everything you can, 4) move to 4e if 3e is unoccupied. Ivan