From: Pieter Stouten CARBON DMPC COM> Date: 21 may 1996 Subject: FWD: Re: Oh the Pain! The enclosed message is forwarded on behalf of Thomas Majewski ibmmail com> ---------------------------------------------------------------------------- Hi Tony, from what I can make out, your mistake has been to answer the pawn push P-1f with your P-1d. A rule of thumb is to never do this until your opponent is no longer able to play a climbing silver (bogin). The way you have played, the pawn gives your opponent a mark to attack. If you leave your pawn on 1c he has to bring his lance and rook into play via L-1g and R-1h. Here is an example with comments: 1.P7f P8d 2.S6h P3d 3.S7g S6b 4.P2f S4b 5.S4h G3b 6.G7h P5d 7.P5f K4a 8.K6i G5b 9.G5h S3c 10.B7i B3a 11.P3f P7d 12.P6f P4d 13.P1f This could be your game. The black silver is still on 4h, from where it can go to 2f becoming a bogin. You should not answer with P1d! Note, that the black pawn is still on 2f. Black wants to keep his options of attacking with a bogin, spearing the sparrow (suzumesashi) or something else (e. g. the Morishita system with N3g, S4f and R3h). 13...G5b-4c 14.P1e B6d Important to disturb black attacks. 15.N3g K3a 16.L1g K2b 17.R1h This is the spearing the sparrow setup. The goal is quite easy to see, attacking along the first file. 17...P8e 18.B6h S7c 19.P6e The disturbing bishop has to be driven off this diagonal. Black has to wait with this until a silver or knight appears on 7c. Otherwise the bishop would retreat to 7c. If black starts his attack without this move he is going to face difficulties: 19.N2e S2d 20.Nx1c Px1c 21.P1d N*2f and the rook is captured. For these reasons white should have played 18...S5c or 18...S2d instead of 18...S7c. 19...B4b 20.N2e S2d 21.Nx1c+ Sx1c 22.P1d Sx1d 23.Lx1d Lx1d 24.Rx1d L*1a 25.P*1c Lx1c 26.Bx1c+ Nx1c 27.P3e B*3f 28.P2e Bx2e 29.R1i Px3e 30.L*2h B3d 31.L*3h White has both bishops, but black has broken through and it is very difficult to defend, especially with blacks king quite safely put in a castle. But Habu plays this (or similar positions) with both sides and wins with both sides of course. I hope this is legable to everybody, as I have some difficulties with my email program. Also, this could provide some food to discuss about. As a 2. Kyu, I do not think, that every single word from me is the absolute truth. Anyway a discussion about this shall be much more interesting than one about stalemate or notation :-) Cheers, Thomas Thomas Majewski WABCO Hannover, Germany DEWABMAJ(a)IBMMAIL.COM >*** Weiterleiten der Notiz von I1294947--IBMMAIL 21/05/96 12:59 *** >Date: Tue, 21 May 1996 07:47:01 -0400 >From: Tony Salvaggione AOL COM> >Subject: Oh the Pain! > >This past weekend I got slaughtered in a Yagura game. That's fine - it >happens quite a bit. Only problem is I've seen this type of attack before >- even used it, but couldn't defend it. And I know it is defencible... > >After a Yagura opening... > >P-1e, Px1e; Sx1e, Lx1e; Lx1e, P*1c - and with the bishop hitting 1c also. >My position caved in. I never did drop the lance back at 1a. > >I wish I could give more of the game score - it was a late night game and >my memory is terrible then. So I guess my question is if the above >exchange is joseki for both sente and gote, and what the plans are for >both sides? > >Thanks. > >Tony Salvaggione