From: Tim Casey MV US ADOBE COM> Date: 13 dec 1995 Subject: Re: IGS/ISS thread > From: Albyn Jones REED EDU> > there should be no significant differences in the rating algorithm. > one question is: what is the nominal difference between ranks? in > go i believe that a one stone difference in rank is presumed to > correspond to a winning probability of 2/3 for the higher ranked player. > is the traditional ranking system in shogi based on the same assumption? Well, this is already a significant difference in the algorithm. There is no idea about 'stones'. (At least the last time I played Shogi :) :). Yes, the basic presumption about the rating system is the basis for difference in rank. One stone is the same as one rank, or there abouts. So for Shogi games, a handicap game should not be counted. Because I do not know of any piece to rank difference off hand. I imagine there is one, just I am not sure how simple it would be. Also, in Go, the person who goes first gets a 0.5 advantage, where 1.0 == one stone. None of this makes sense for Shogi. Although, the person who does has the first move probably does have an advantage. All of this comes down to I do not know how the rating system will perform for Shogi games. If I limit the ratings to even games, and a few other things which come along, then we will see. This took about 1 1/2 years on IGS, just to set expectation up front :). On the other hand, there is nothing inherent in the ratings about Go. All it takes is the win/loss records for the day. This sill happens. The basic algorithm is a very sound one for computing ratings. It is used by the AGA and IGS. The basic function of the ratings, collecting results, adjusting people, etc; are all working. The only question in my mind is the question of picking up Go and putting in Shogi represents a totally new set of unexpected results. It could very well be things will work. So when someone comes along as a 4d, in shogi, and plays enough games; their rating will be computed. Now, if their ratings gets computed to be a 1d, this is bad. If it gets computed to a 5d/3d, maybe things are working but need adjustment. I guess this is the kind of process I expect. (Not the 4d->1d, but the 4d->5d or 4d->3d :). tim