From: Hitoshi Matsubara ETL GO JP> Date: 28 aug 1994 Subject: game programming workshop CALL FOR PARTICIPATION: First Game Programming Workshop in Japan Hitoshi Matsubara ---------------------------------------------------- \documentstyle[11pt]{article} \begin{document} \noindent {\LARGE First Game Programming Workshop in Japan:\\ Call for Participations:} \vspace*{3mm} The purpose of this workshop is to promote computer game-playing researches, especially those on computer Shogi (Japanese Chess) and computer Go. \begin{itemize} \item Title: First Game Programming Workshop in Japan \item Sponsorship: (Japanese) Computer Shogi Association \item Co-sponsorship: Japanese Computer Go Association \item Date: October 21-23, 1994 \item Place $@!' (J Hakone Seminar House, 845 Sengoku-bara, Hakone, Ashigara-shimo-gun, Kanagawa, JAPAN\\ tel:+81-460-4-9211\\ (Accomodation: Japanese-style room) \item Official languages: Japanese/English\ (no interpretation) \item Expected number of participants: 50 people \item Registration fee $@!' (J 30,000 yen \ \ (Student 15,000 yen)\\ including proceedings, 2 nights stays, suppers of 21 and 22, breakfasts of 22 and 23, lunch of 22. \item Deadline of Application: September 24th, 1994 \item Applicaiton and Contact:\\ Hitoshi Matsubara\\ Electrotechnical Laboratory\\ Machine Inference Section\\ 1-1-4 Umezono, Tsukuba, Ibaraki, 305 JAPAN\\ tel:+81-298-58-5917 \ \ fax:+81-298-58-5918\\ e-mail: matsubar etl go jp\\ \end{itemize} \newpage {\LARGE Tentative program} \begin{verbatim} October 21th (Friday), 1994 13:30- 14:15 chair $@!' (J Yoshiyuki Kotani Computer Shogi tutorial lecture Takenobu Takizawa (Waseda Univ.): Past and future of computer Shogi 14:30-15:30 chair: Yoshiyuki Kotani Computer Shogi I Hitoshi Matsubara (ETL), Barney Pell $@!' (J Applying Metagamer to Shogi Kenji Koyama (NTT), Yasuhito Kawano: Analysis of impressions on masterpieces of tsume-syogi, 16:00-17:00 chair: Hiroyuki Iida Computer Shogi II Kohei Noshita, Yasuichi Nakayama, Sin'ichi Matsumoto and Tadafumi Akazawa: Solving Tsume-shogi in Parallel on Distributed Computers Natsuhiko Nagumo (Kanagawa Univ.): Peculiarities of Computer Shogi on Game Records October 22th (Saturday) 9:00-9:45 chair: Morihiko Tajima Computer Go tutorial lecture Noriaki Sanechika (ETL): History of Computer Go (tentative) 10:00-11:00 chair: Morihiko Tajima Compter Go I Takuya Kojima (Tokyo Univ.), Saburo Nagano $@!' (J A Case Study of Aquisition and Refinement of Deductive Rules based on EBL in an Adversary Game : How to Capture Stones in Go Yasuki Saito(NTT) and Atsushi Yoshikawa: Cognitive studies for the game of Go 11:15-12:15 chair: Kohei Noshita Computer Go II Makoto Yoshida,Kei Maruyama,Masao Maruyama, Eiichi Hayakawa,Mitarou Namiki,Nobumasa Takahashi: Knowledge of $@!H (Jpatterns $@!I (J and a method for collecting them in the game of Go Masao Maruyama,Kei Maruyama,Makoto Yoshida, Eiichi Hayakawa,Mitarou Namiki,Nobumasa Takahashi: A study on a Go playing program and LANKA,a language for describing knowledge in the game of Go 13:15-14:15 chair:Yasuki Saito Computer Go III Richard Lorentz(California State Univ.,USA): Tactics in computer Go Thomas Wolf (Queen Mary & Westfield Colleage, U.K.): 40,000 Tsumego problems - Their generation, solution and further use 14:30-15:30 chair: Yasuki Saito Compter Go IV Shinichi Sei (Fujitsu Social Science Laboratory Ltd.), Toshiaki Kawashima: The experiment of Creating Move from ``Local Pattern'' Knowledge in Go programs Noriaki Sanechika (ETL): Life and Death routine in a Computer GO 16:00-17:00 chair:Takenobu Takizawa miscellaneous Morihiko Tajima (ETL) and Noriaki Sanechika: Application of EBG in Game Learning Shuichi Yano (Keio Univ.),Masaru Tomita,Takashi Kido: Tournament of prisoner's dilemma with noises October 23th (Sunday) 9:00-10:30 chair: Takumi Ito Computer Shogi III Hiroshi Yamashita (Tohoku Univ.): Algorithms of move generation in a Shogi program Hiroshi TOKUDA (Tokyo Univ. of Agriculture and Technology), Hiroyuki Iida, Yoshiyuki Kotani: Experiments With The Game Tree Search Including An Opponent Model Hiroyuki Iida (Tokyo Univ. of Agriculture and Technology), Yoshiyuki Kotani, Jos Uiterwijk $@!' (J Tutoring Strategy in Game Playing 11:00-12:00 chair: Kenji Koyama Computer Shogi IV Satoshi KUBOTA (Fujitsu), Yoshiyuki Kotani, Hiroyuki Iida: Learning of Candidate Moves for Searching from Shogi Game Scores Masaki HOSOE(Konami), Yoshiyuki Kotani: Evaluation of Search Efficiency in Parallel Game Tree Search Using Proccessor Tree \end{verbatim} \end{document}